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Re: MegaMUD Paths & Loops! [Archive] - ForumsHQ

Posted: Thu Jan 15, 2004 2:25 am
by War Hawk
new link to paths. http://www.mudinfo.net/index.php?paths

Re: MegaMUD Paths & Loops! [Archive] - ForumsHQ

Posted: Fri Jan 16, 2004 11:23 pm
by LoBeam
Im having a problem installing the patch. I unzip the file in the megamud directory and run it. It opens fine, but i don't get the destination or the screen that asks me where the directory of megamud is. Ive asked on anthoer forums, but they couldn't help me. Im not sure whats wrong. Im running Windows XP Pro. And all my drivers and what not are up to date as far as i can tell.

Re: MegaMUD Paths & Loops! [Archive] - ForumsHQ

Posted: Fri Jan 16, 2004 11:29 pm
by syntax53
Im having a problem installing the patch. I unzip the file in the megamud directory and run it. It opens fine, but i don't get the destination or the screen that asks me where the directory of megamud is. Ive asked on anthoer forums, but they couldn't help me. Im not sure whats wrong. Im running Windows XP Pro. And all my drivers and what not are up to date as far as i can tell.



someone else mentioned that, but i can't replicate the problem. i dont know what would cause it to not show the destination screen.

Re: MegaMUD Paths & Loops! [Archive] - ForumsHQ

Posted: Sat Jan 17, 2004 5:29 am
by Pantharen
Im having a problem installing the patch. I unzip the file in the megamud directory and run it. It opens fine, but i don't get the destination or the screen that asks me where the directory of megamud is. Ive asked on anthoer forums, but they couldn't help me. Im not sure whats wrong. Im running Windows XP Pro. And all my drivers and what not are up to date as far as i can tell.



I had the same problem with the installer, I just installed the patch by itself without using the updater.



I'm also running XP, but and installer has nothing to do with drivers and having everything else updated. It is a problem with the updater program itself. Just download the base files, follow the instructions.



I am still having a bit of a probelm as mega still gets lost going from HOD to the Bank.

Re: MegaMUD Paths & Loops! [Archive] - ForumsHQ

Posted: Sat Jan 17, 2004 10:20 am
by syntax53
I am still having a bit of a probelm as mega still gets lost going from HOD to the Bank.



that would be caused by not deleteing one of the rooms.md files.

Re: MegaMUD Paths & Loops! [Archive] - ForumsHQ

Posted: Wed Jan 21, 2004 6:08 am
by Pantharen
that would be caused by not deleteing one of the rooms.md files.



I deleted all the room.md files, except for my custom loops

Re: MegaMUD Paths & Loops! [Archive] - ForumsHQ

Posted: Wed Jan 21, 2004 7:33 am
by syntax53
I deleted all the room.md files, except for my custom loops



that could be why. one of your custom loops could have added one of the conflicting rooms back into the database.

Re: MegaMUD Paths & Loops! [Archive] - ForumsHQ

Posted: Fri Jan 30, 2004 4:56 am
by Ldap
How did this go from ganghouse descriptions to path stuff?

Re: MegaMUD Paths & Loops! [Archive] - ForumsHQ

Posted: Fri Jan 30, 2004 8:18 am
by syntax53
How did this go from ganghouse descriptions to path stuff?



:wstupid:



wtf are you talking about?

Re: MegaMUD Paths & Loops! [Archive] - ForumsHQ

Posted: Fri Jan 30, 2004 10:02 am
by Hobo_Bill
I think Ldap's a bit confused... look at the title of the thread, jackass...