Purgatory MUD [Archive] - ForumsHQ

Amber
Posts: 153
Joined: Tue Apr 27, 2004 5:00 am

Re: Purgatory MUD [Archive] - ForumsHQ

Post by Amber »

OK, heres what's going on. The router going to the bbs computer died (or fried) with the sudden loss of power yesterday. (We have 2 routers.) We are picking a new one up tonight. Luckily, that seems to be the only thing that went wrong. The board comes up and down just fine and the bbs computer is perfect. Lodin can probably be more technical, I just know what he tells me. :-)



Amber
PeterParker
Posts: 95
Joined: Sat Aug 30, 2003 5:00 am

Re: Purgatory MUD [Archive] - ForumsHQ

Post by PeterParker »

withdrawals :D



Sorry for the delay guys....I am working extra OT right now, and I am having trouble getting the two routers to cooperate with each other. Say your Mud Prayers, and maybe I can get it done after my classes this weekend.



Lodin
Amber
Posts: 153
Joined: Tue Apr 27, 2004 5:00 am

Re: Purgatory MUD [Archive] - ForumsHQ

Post by Amber »

But, on the up side, I have been working my fingers to the bone adding more, more, more AND more!
Amber
Posts: 153
Joined: Tue Apr 27, 2004 5:00 am

Re: Purgatory MUD [Archive] - ForumsHQ

Post by Amber »

What I am during this down time:



Besides being totally ticked off! (other words come to mind, but ticked is more ladylike) :-)



Finally added that boss to The Darklands. Look for the Darkland's Overlord, he will also drop



black sextant (1 handed sword level 70) and overlord's helm (level 70). Black sextant used to



be navigator quest weapon, but since they are no more I decided to totally revamp it and make



it useful again.



New to Darklands...

added 10 armour (it was suggested I do something for the levels in between 60 and 80, so I did)

1 priest-3 spell

1 weapon

1 boss

mudmen also drop items



New area...

ancien cemetery and ancient mausoleum

added Boss skeletal lord

added weapon to skeletal lord: tarnished blades



Added tarnished ring (mystic only) to mystic supply shop in Winderhaven.

Added flaming ring (firesage only) to firesage supply shop in winderhaven.

Added radiant ring (bard only) to bard supply shop in winderhaven.

Kinda stopped there because as I was doing this, going through all the useless rings...silver, copper, iron...I had another idea!



Considering renaming FireSage to Pyromancer. I think it sounds better. Any thoughts?



AND, this is a biggie...I have been soooo bored I have been going over everything, and saw that the giant race was still at 255 max for strength! I know better and thought I changed it way back when we started. So, now it is at 250 like it should have been, like I thought it was!



:-) Why didn't anyone say anything?



And I am still ticked off...but it's working for me because it's making me work more on the game.



Anyway, ALL races, even half-ogres, can do ALL mystic forms. Had time to look at textblocks and see what went wrong. Let's just say it was an easy fix to a, well, not dumb mistake, just a mistake. :-)



Double checked the meditate quest and found out why some of the new classes were having flag removed. Never, ever edit textblocks when you are doing something else, (like catching up on your soaps) the problem was I had things doubled, can't do that! :-)



Still waiting on router fix! :-) BUT, I am getting things done and fixed!



Still think pyromancer sounds alot better than firesage. What do you think?



Can you tell I am bored? Kids are like, let's get the pool ready! I AM NOT THAT BORED!



On my test bored (thats meant to be funny :-) because it's boring playing alone) anyway, on my test board I have been playing a psionic from level 1 up, getting spells and armour every level and I think I like them. Their combat is really good, with the right weapon. Was going to do away with them but nah, they are pretty good.



New names for watersages? hydromancer? mermaid! no ocean nymph? aquifier? supersoaker! no...can you tell I am bored?
Reckless

Re: Purgatory MUD [Archive] - ForumsHQ

Post by Reckless »

lower regen times on bosses ;)
harper
Posts: 7
Joined: Sun Mar 09, 2003 6:00 am

Re: Purgatory MUD [Archive] - ForumsHQ

Post by harper »

i'd like to see the 1% drops raised up.
Amber
Posts: 153
Joined: Tue Apr 27, 2004 5:00 am

Re: Purgatory MUD [Archive] - ForumsHQ

Post by Amber »

:-) Kelpie's hmmmm....



I can't wait for yours to come up, just to see two mons killing each other. (well, for other reasons too) You hit on something that always should have been there.



Editing? I love it! :-) I just learned NOT to do it late at night AND my best ideas come from NyQuil. I found a website where you can download pdf versions of D&D books, those are like my MUD Bible. When I go through them and find something somebody else has already used i'm like...Ahhh can't use that! :-) My problem is I have too many ideas and want to get them all in at the same time.
Reckless

Re: Purgatory MUD [Archive] - ForumsHQ

Post by Reckless »

it was up for a minute...but now it's not :(
DeathCow
Posts: 399
Joined: Sat Sep 06, 2003 5:00 am

Re: Purgatory MUD [Archive] - ForumsHQ

Post by DeathCow »

:-) Kelpie's hmmmm....



I can't wait for yours to come up, just to see two mons killing each other. (well, for other reasons too) You hit on something that always should have been there.



Editing? I love it! :-) I just learned NOT to do it late at night AND my best ideas come from NyQuil. I found a website where you can download pdf versions of D&D books, those are like my MUD Bible. When I go through them and find something somebody else has already used i'm like...Ahhh can't use that! :-) My problem is I have too many ideas and want to get them all in at the same time.

My best ideas come from remembering what u thought would happen way back when. Yeah too many ideas at once hurts...I at least now have a limit..i have a design goal, which is good...im drunk too..which is good.
Amber
Posts: 153
Joined: Tue Apr 27, 2004 5:00 am

Re: Purgatory MUD [Archive] - ForumsHQ

Post by Amber »

Ok, working on replacing things right now, hopefully I will see you all in about an hour. Cross fingers, knock on wood, howl at the moon, whatever brings luck! :-)
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