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Re: Evil system [Archive] - ForumsHQ
Posted: Fri Dec 02, 2005 9:08 am
by Ghaleon
You should be able to reroll someone EASILY without reaching the max evil limit if you make it so you only get EP's by KILLING, not just attacking a player.
Re: Evil system [Archive] - ForumsHQ
Posted: Thu Dec 08, 2005 10:04 am
by Ghaleon
Also i think good points should be earned when you kill someone on the bounty list in town square. This allows good people to become more good, and also allows evil people to become good faster as well. This is also a good way to have evil people fight evil people... if you turn them against each other their will be less evils in the realm.
Re: Evil system [Archive] - ForumsHQ
Posted: Mon Jun 19, 2006 11:55 pm
by blaire576
In this particular case we are refering to bias, IE a character being biased by their own actions. Its unreasonable assume otherwise. The line, in theory should be a societies bias. An estimate of this bias is the line I'm looking for.
Btw do you think certain actions should cap out at how evil they can make you. Robbing could for example only make you a criminal, where Killing a Saint could knock you into FIEND?
hmm i think so, shit! a year ago i got to try http://www.unlimited-backgroundcheck.com :sealed: geez! got a record of speeding.tisk i wonder if it could affect my current application for a new job..
Re: Evil system [Archive] - ForumsHQ
Posted: Thu Jun 22, 2006 9:32 pm
by exodus
fucking lol at the spam bots!
but hey that's a great idea. this bounty board you're referring to... is that something you've seen on a BBS before?
Re: Evil system [Archive] - ForumsHQ
Posted: Tue Sep 19, 2006 9:54 pm
by blaire576
yes actually,..:bravo:
Re: Evil system [Archive] - ForumsHQ
Posted: Tue Sep 19, 2006 11:37 pm
by Ghaleon
nice necro