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Re: A Vampire Race...

Posted: Wed Jun 23, 2004 10:05 pm
by syntax53
Any Charm stat over 150 can be abused as a bug. Buy/Sell macros to make cash. (Unless they fixed it?)



that can only be abused if the markup of the shop is set to such a low percentage that they can buy it and sell it for more. when selling, every 2 charm is a 1% discount/loss. so someone with 152 charm could sell an item for 1% more than it's base value. egro, someone with 200 charm could sell an item for 25% more then the items base value. markup is not taken into account when you sell. so as long as the markup on the shop is 100% or more, characters would need 352+ charm to gain money.

Re: A Vampire Race...

Posted: Thu Jun 24, 2004 1:13 pm
by syntax53
that can only be abused if the markup of the shop is set to such a low percentage that they can buy it and sell it for more. when selling, every 2 charm is a 1% discount/loss. so someone with 152 charm could sell an item for 1% more than it's base value. egro, someone with 200 charm could sell an item for 25% more then the items base value. markup is not taken into account when you sell. so as long as the markup on the shop is 100% or more, characters would need 352+ charm to gain money.

as hades just pointed out to me, it's actually 124 charm that will let you start geting more money. this is because you still get a discount when buying the item and i didn't take that into consideration. at 124 charm you buy the item at a 14% discount and sell it at a 13% "loss," but really a 1% gain.