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Re: Levels [Archive] - ForumsHQ

Posted: Sun Dec 01, 2002 4:39 pm
by Raybdbomb
oh i c, i should prolly read yer message first

Re: Levels [Archive] - ForumsHQ

Posted: Mon Dec 02, 2002 1:48 pm
by dxpac666
my cp's rolled over some shit, like i said. .. when i was in the negative cp's it made me retrain all the time, so the last time i came in i didnt have any cp's and couldnt train shit. level 521 now, everything is fixed, i have 2000 cp's leftover and all stats are maxxed. didn't take long......... basically the point of the post was to inform people that if they script up that high instead of editing themselves, some crazy shit like that happens.



this is what im like now that im fixed.



Name: Edge ReeksOfAwesomeness Lives/CP: 9/2614

Race: Mentat Exp: 638074827457 Perception: 178

Class: Sorcerer Level: 521 Stealth: 0

Hits: 6956/6956 Armour Class: 60/11 Thievery: 0

Mana: *4029/4629 Spellcasting: 1404 Traps: 0

Picklocks: 874

Strength: 120 Agility: 180 Tracking: 0

Intellect: 200 Health: 170 Martial Arts: 157

Willpower: 150 Charm: 130 MagicRes: 182

Re: Levels [Archive] - ForumsHQ

Posted: Fri Dec 13, 2002 7:40 am
by elpresidente
Originally posted by dxpac666

my cp's rolled over some shit, like i said. .. when i was in the negative cp's it made me retrain all the time, so the last time i came in i didnt have any cp's and couldnt train shit. level 521 now, everything is fixed, i have 2000 cp's leftover and all stats are maxxed. didn't take long......... basically the point of the post was to inform people that if they script up that high instead of editing themselves, some crazy shit like that happens.



this is what im like now that im fixed.



Name: Edge ReeksOfAwesomeness Lives/CP: 9/2614

Race: Mentat Exp: 638074827457 Perception: 178

Class: Sorcerer Level: 521 Stealth: 0

Hits: 6956/6956 Armour Class: 60/11 Thievery: 0

Mana: *4029/4629 Spellcasting: 1404 Traps: 0

Picklocks: 874

Strength: 120 Agility: 180 Tracking: 0

Intellect: 200 Health: 170 Martial Arts: 157

Willpower: 150 Charm: 130 MagicRes: 182







Its about levle 350 -400 that you may start getting -cps but if u edit your race stats to allow higher, say increase each 100 or 200 you maybe be able to stay out of the negative longer. im not too sure about the starting of the negative cps but found out that you can get -enc aswell by upping ur strength too much, just sys edit ur stats until u find out where it caps then use nmr to change the stats respectivly

Re: Levels [Archive] - ForumsHQ

Posted: Fri Dec 13, 2002 5:31 pm
by dxpac666
Name: Edge ReeksOfAwesomeness Lives/CP: 9/-18802

Race: Mentat Exp: 826510940299 Perception: 178

Class: Sorcerer Level: 666 Stealth: 0

Hits: 5419/8840 Armour Class: 60/13 Thievery: 0

Mana: *5749/5789 Spellcasting: 1694 Traps: 0

Picklocks: 1080

Strength: 120 Agility: 180 Tracking: 0

Intellect: 200 Health: 170 Martial Arts: 157

Willpower: 150 Charm: 130 MagicRes: 182

[HP=5419/MA=5749]:soul

You cast soul on Edge, healing 90 damage!



Retired, That's high enough level I think. :)

Re: Levels [Archive] - ForumsHQ

Posted: Mon Dec 16, 2002 7:40 am
by elpresidente
is there a way to get rid of the 250 stat cap?

Re: Levels [Archive] - ForumsHQ

Posted: Mon Dec 16, 2002 8:53 am
by syntax53
Originally posted by elpresidente

is there a way to get rid of the 250 stat cap?



well, according to the DAT files for both the users and races, the max should be either 32,767 or 65,535. The dll must be limiting it to 255.



-syn

Re: Levels [Archive] - ForumsHQ

Posted: Mon Dec 16, 2002 9:19 am
by elpresidente
how do i change it?? mmud.dll?

Re: Levels [Archive] - ForumsHQ

Posted: Mon Dec 16, 2002 9:20 am
by elpresidente
syntax ur like a god of nightmare seen as u code it and all, how do i get a custom monster to respawn like the barmaid does?

im trying to get a monster to spawn in the western door room in the slums

Re: Levels [Archive] - ForumsHQ

Posted: Mon Dec 16, 2002 9:23 am
by syntax53
Originally posted by elpresidente

syntax ur like a god of nightmare seen as u code it and all, how do i get a custom monster to respawn like the barmaid does?

im trying to get a monster to spawn in the western door room in the slums



you set the monster as an NPC for the room

Re: Levels [Archive] - ForumsHQ

Posted: Mon Dec 16, 2002 9:25 am
by elpresidente
can i make it evil when i do that or does it have to be neutral?