Thirdly, my druid just got his aquatic form. If I try to use it while on land (stupid, I know) it tells me I MUST use it while swimming. If I use it in the water, it tells me I CANNOT use it while swimming. so, in effect, it's useless.
Any thoughts, comments, etc are gratefully accepted.
Conor is exhibiting the same issue with his Druid on the Mara Repack as well.
-T
Tradewinds enters Gamma stages [Archive] - ForumsHQ
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greywolf31
- Posts: 0
- Joined: Sat May 06, 2006 5:00 am
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greywolf31
- Posts: 0
- Joined: Sat May 06, 2006 5:00 am
Re: Tradewinds enters Gamma stages [Archive] - ForumsHQ
The accounts can be moved from server to server, everytime I try a new repack i mve the accounts from one to another. Depending on the accounts i ****MIGHT**** be able to import them, I got Tradewinds running earlier today on the new server with a faster connection and better PC. I'll post when i go live.
Maybe we can give it a try after the server has stabilized and been up for a bit.
It would be interesting to see if it actually works... =)
-T
BTW- Thanks for all of your efforts with getting your server back online for us all!
Maybe we can give it a try after the server has stabilized and been up for a bit.
It would be interesting to see if it actually works... =)
-T
BTW- Thanks for all of your efforts with getting your server back online for us all!
Re: Tradewinds enters Gamma stages [Archive] - ForumsHQ
It is currently down, thank an unstable ISP for that. Unfortunatly I dont have alot of alternatives at this point.
Re: Tradewinds enters Gamma stages [Archive] - ForumsHQ
I think I'm going to get on the horn with VerizonDSL and rip them a new asshole today. The server is fine now its the goddamn ISP thats flaking out.
Re: Tradewinds enters Gamma stages [Archive] - ForumsHQ
It always works really well in the mornings but sucks the big shaft at night. It works wonders especially on sat and sunday mornings, no lag and really speedy.
Re: Tradewinds enters Gamma stages [Archive] - ForumsHQ
Maybe we can give it a try after the server has stabilized and been up for a bit.
It would be interesting to see if it actually works... =)
-T
BTW- Thanks for all of your efforts with getting your server back online for us all!
http://i8.photobucket.com/albums/a18/invisigod/darthpope7gj3lp.jpg
It would be interesting to see if it actually works... =)
-T
BTW- Thanks for all of your efforts with getting your server back online for us all!
http://i8.photobucket.com/albums/a18/invisigod/darthpope7gj3lp.jpg
Re: Tradewinds enters Gamma stages [Archive] - ForumsHQ
My brother (in the game as "Astos") says the server is live again. So play play play!
Re: Tradewinds enters Gamma stages [Archive] - ForumsHQ
Haven't been able to login for awhile, work's been busy and life sucks and all..
The paralyzation issue and the spell lockup / inability to logout could be due to client-side addons. Alot of the repacks I've downloaded and tested (in my very little free time) work much better if you use addons released for use with Emu servers. Depending on the server version being run, I might even have these addons on my machine at home.
Some of the repacks I've tested have been very stable, but with limited playability; insufficient or empty monster spawnpoints (which could be caused by incorrect settings in the .scp or .tcl files), retarded regen rates for mana/hp/rage (also, .scp settings), and ridiculously long aggro range (monsters coming for me from *across* the damn zone).
I haven't downloaded the Mara repack, nor do I have the knowledge, patience or time to screw with the script files to see if I can repair the emus I've tried. I did have some fun with the items.scp file though. :P
In any case, sorry for my semi-off-topic post. Apologize also for my lack of attendance on the Tradewinds server. If anyone would like to try the addons I mentioned, let me know and I'll provide a host-link.
The paralyzation issue and the spell lockup / inability to logout could be due to client-side addons. Alot of the repacks I've downloaded and tested (in my very little free time) work much better if you use addons released for use with Emu servers. Depending on the server version being run, I might even have these addons on my machine at home.
Some of the repacks I've tested have been very stable, but with limited playability; insufficient or empty monster spawnpoints (which could be caused by incorrect settings in the .scp or .tcl files), retarded regen rates for mana/hp/rage (also, .scp settings), and ridiculously long aggro range (monsters coming for me from *across* the damn zone).
I haven't downloaded the Mara repack, nor do I have the knowledge, patience or time to screw with the script files to see if I can repair the emus I've tried. I did have some fun with the items.scp file though. :P
In any case, sorry for my semi-off-topic post. Apologize also for my lack of attendance on the Tradewinds server. If anyone would like to try the addons I mentioned, let me know and I'll provide a host-link.
Re: Tradewinds enters Gamma stages [Archive] - ForumsHQ
I might be able to jump on and play a little tonight. I gotta go home from work and give the dog a bath first though. We took her to my parents pond this weekend over mem. day and she got all dirty so she needs a decent scrubbing.
I also have to put my windows in my jeep since were supposed to get like 3 feet of rain tonight according to the (usually wrong) weather man.
I also have to put my windows in my jeep since were supposed to get like 3 feet of rain tonight according to the (usually wrong) weather man.
Re: Tradewinds enters Gamma stages [Archive] - ForumsHQ
Haven't been able to login for awhile, work's been busy and life sucks and all..
The paralyzation issue and the spell lockup / inability to logout could be due to client-side addons. Alot of the repacks I've downloaded and tested (in my very little free time) work much better if you use addons released for use with Emu servers. Depending on the server version being run, I might even have these addons on my machine at home.
Extremly good point my friend, if anyone is experiencing issues such as these please go download the addon's pack posted **HERE** (http://www.forumshq.com/showthread.php?t=10515)
The add-on's may help relieve alot of the issues players are experiencing.
The paralyzation issue and the spell lockup / inability to logout could be due to client-side addons. Alot of the repacks I've downloaded and tested (in my very little free time) work much better if you use addons released for use with Emu servers. Depending on the server version being run, I might even have these addons on my machine at home.
Extremly good point my friend, if anyone is experiencing issues such as these please go download the addon's pack posted **HERE** (http://www.forumshq.com/showthread.php?t=10515)
The add-on's may help relieve alot of the issues players are experiencing.