Re: Spellcasters Upgrade
Posted: Tue Nov 23, 2004 9:05 am
dude mages have had many spells updated, have u looked at the upgrades on morbid? shimmering mirage lasts 100 rounds, blur for 70... bards have evas, a spell much worse than mage ac spells that last for 30.. in theory a mage is going to be dodging at nearly mystic levels with ac to rival chainmail wearers... not to mention the increase in damage they do... we got a level 30 mage casting simp for over 500.... so the mage protection spells etc have all been ubered up..
i dont think its fair to have a mage in robes with better ac and dodge than a combat class..
shrug im happy to have bard spells lengths increased even.. but an increase in lvl caps wouldnt huurt either just to stay par with other classes..
can i see this mage simping for 500 at level 30? ... even at level 40? it was pointed out that simp was set to level 27 for some reason. i fixed it and put it back at 40. but even at level 40 the max simp is 510, and that is before MR reduction. i'll see if i can get the motivation to look at the bard spells, but honestly, i haven't had much of an interest in mud lately. the only way to do damage over the maximum (AFAIK) is to have a monster with negative MR in the room or to have a negative resistance to an elemental damage type.
i dont think its fair to have a mage in robes with better ac and dodge than a combat class..
shrug im happy to have bard spells lengths increased even.. but an increase in lvl caps wouldnt huurt either just to stay par with other classes..
can i see this mage simping for 500 at level 30? ... even at level 40? it was pointed out that simp was set to level 27 for some reason. i fixed it and put it back at 40. but even at level 40 the max simp is 510, and that is before MR reduction. i'll see if i can get the motivation to look at the bard spells, but honestly, i haven't had much of an interest in mud lately. the only way to do damage over the maximum (AFAIK) is to have a monster with negative MR in the room or to have a negative resistance to an elemental damage type.