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Re: Most !@#%ing annoying quest in game to date...
Posted: Mon Mar 31, 2003 4:31 pm
by Hanover Fist
Yuppers done this one many times.
Have not seen the drop from the fourth except for the leader if he screws up the sequence. But with Metro theres no telling if they have or have not changed the coding of the quest to now do a check for other flags IE: prequest crap.
Recently the only reason I start this quest is so I can access the Pyramid.
Hanover Fist
Re: Most !@#%ing annoying quest in game to date...
Posted: Tue Apr 01, 2003 9:36 am
by Platinum
somewhat breif overview
talk to nekojin elder
talk to trader in pyramid
talk to meia
talk to trader in pyramid
talk to serees
go to the library, peruse blue book, peruse red book
no "read book" required, I don't know where people got that from but in the many times I've done this quest, and even on 1.11m, I've never done "read book" and never heard anyone want to use it until the MMB walk-through/reckless.
go back and talk to seeress
give dwarven ale to the withered old man, he says "yadda yadda Gazmulduhazz" or something like that..just read what he says, and remember the word that looks almost like that. It's used to get into the great pyramid, but Mega will do this as well (Assuming you're using mega).
Go to pharaoh rastep through the great pyramid
MegaMUD will get you up to/past the first sphinx, after then your best bet is to use to wonderful maps MMB provides or you can try to make it yourself without maps as we all laugh.
Answers to sphinx riddles? On the maps..
Re: Most !@#%ing annoying quest in game to date...
Posted: Tue Apr 01, 2003 10:12 am
by Ark
heh, last time we attempted Dao Lord (failed miserably), we managed to navigate the whole thing w/o any problems.... ;)
We had mistakenly assumed that since Dao Lord had a listed spell immunity, that he could be hit with spells... didn't realize ReqToHit applied to spells as well as weapons ;) It was brutal.
Anyways, we were going to go back and try again last night, but wound up having to haul furnature, so we'll be off to try tonight theoretically... we'll let ya know if we can figure out wtf is going on w/ the witchy.. It was very wierd to see half the group fall and half not fall though..
- Ark
Re: Most !@#%ing annoying quest in game to date...
Posted: Thu Apr 17, 2003 4:36 am
by deca
this quest is a joke, prequest takes like an hour, but i can make it up the mid in like 10 mins, max
Re: Most !@#%ing annoying quest in game to date...
Posted: Thu Apr 17, 2003 11:10 am
by LordZeal
I took a group though this once before and had the same problem on 4 with ppl falling, I found the problem tho. Move very slowly, make sure everyone is in the room for a second before you move on to the next room, that seemed to work for me. Too bad the dao quest is broken on morbid tho, Kix tried to fix it after the sphinx flew to the tree, but it still doesn't work now.
Re: Most !@#%ing annoying quest in game to date...
Posted: Thu Apr 17, 2003 9:55 pm
by GAMI Hestity
Originally posted by Platinum
heh..it's fun..it's challenging, unlike most things with that game.
I admit, the first time I did it, it took me about 5 hours straight...I've done it 2 times since in about an hour. It's not THAT bad..heh.
And..nod, too much to do for 1 AC..but spiked obsidian collar, meteorite rod, and golden headdress are worth the quest too.
Yeah, I still have flashbacks from that, lol(I think it was 6 hrs) either way, it was far too long :) And we had people bugging us to goto phoenix the last 2 hrs.. got there and there was no sphinx, LOL :(
Originally posted by LordZeal
I took a group though this once before and had the same problem on 4 with ppl falling, I found the problem tho. Move very slowly, make sure everyone is in the room for a second before you move on to the next room, that seemed to work for me. Too bad the dao quest is broken on morbid tho, Kix tried to fix it after the sphinx flew to the tree, but it still doesn't work now.
Thats the one Im talking about.. Heres how we fixed it back in the day.. Edit him to 1 hp, no magical, no AC/DR ect. Then have one person(Or group.. however many you *need to get to the pharoah) at the sphinx, and somebody in the room before where the sphinx is supposed to be(Under pharoah). Then have the group at sphinx kill him, and send the personin great pyramid into the room hes supposed to be in, and he'll regen. One warning tho.. If you kill the sphinx in the trees, and you reenter/somebody enters his room, hell regen there and youll have to kill him again. He ussually reappears in the trees after cleanup. So check there if you start quest after cleanup.
Just for effect.. After we finally figured this out(5 - 6 hrs prequest, Then 4 days, to get the right sphinx(monster #) to edit, numerous tests, and gave up twice.) We finally killed the pharoah.. and the dao lord wouldnt regen, LOL :D
Re: Most !@#%ing annoying quest in game to date...
Posted: Fri Apr 18, 2003 12:51 am
by dxpac666
why not just do it the easy way and edit the room so he doesnt regen there?
Re: Most !@#%ing annoying quest in game to date...
Posted: Fri Apr 18, 2003 6:48 pm
by GAMI Hestity
Nods- Did that several times, but it reverted every time. Thats why we had to come up with an alternate plan. Its one of those things like the fall in mod 9 area breaking, high druid not spawning,(And most common Ive seen) items that regen in rooms(IE - Strange Mushrooms, black cauldron ect) not regening. Some kinda bug, I've never seen any way to fix them except killing edits.
BTW
dxpac666
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Re: Most !@#%ing annoying quest in game to date...
Posted: Fri Apr 18, 2003 7:07 pm
by Legolas Cauthon
You could have our problem. The f*cking Sphinx(ter) is in the treetops, not in his forkin room!
Re: Most !@#%ing annoying quest in game to date...
Posted: Fri Apr 18, 2003 9:27 pm
by GAMI Hestity
Originally posted by Legolas Cauthon
You could have our problem. The f*cking Sphinx(ter) is in the treetops, not in his forkin room!
Originally posted by GAMI Hestity
*Replied to LordZeal about Final Sphinx in treetops, and not in Pyramid.. Applies to here too :)*
Thats the one Im talking about.. Heres how we fixed it back in the day.. Edit him to 1 hp, no magical, no AC/DR ect. Then have one person(Or group.. however many you *need to get to the pharoah) at the sphinx, and somebody in the room before where the sphinx is supposed to be(Under pharoah). Then have the group at sphinx kill him, and send the personin great pyramid into the room hes supposed to be in, and he'll regen. One warning tho.. If you kill the sphinx in the trees, and you reenter/somebody enters his room, hell regen there and youll have to kill him again. He ussually reappears in the trees after cleanup. So check there if you start quest after cleanup.
So basically have a sysop make that sphinx killable, whack him (the one in treetops), and have someone enter the room hes supposed to be in, and hell spawn there. Could also up the sphinx's max in game to 2, but Ive never tested that one- But the other idea works, Used it on Morbid back in the day.
Also note: Theres several sphinx's in the game; You'll have to get the right monster #, or, Take the easy route, and just make them all killable.