Treehouse [Archive] - ForumsHQ

EvanElias
Posts: 375
Joined: Mon Jul 05, 2010 12:42 am

Re: Treehouse [Archive] - ForumsHQ

Post by EvanElias »

lol... megamud didnt come out until years and years after 1.0y :P back in the day, people wrote their own scripts usin telix, telemate, procomm plus, qmodem pro, and all those other old dial-up comm proggies. it was a lot more interesting than megamud... the people who got the best exp/hr were the people who wrote the most intelligent scripts :)
Raybdbomb
Posts: 5884
Joined: Wed Mar 21, 2001 6:00 am

Re: Treehouse [Archive] - ForumsHQ

Post by Raybdbomb »

but f00 listen up



i'm saying.... the oldest megamud might be more compliant than the current
EvanElias
Posts: 375
Joined: Mon Jul 05, 2010 12:42 am

Re: Treehouse [Archive] - ForumsHQ

Post by EvanElias »

but f00 i'm sayin hell no because there were seriously a hundred little text changes between 1.0z and 1.1, and megamud came out years after 1.1 :P
Stupid
Posts: 66
Joined: Wed Mar 20, 2002 6:00 am

Re: Treehouse [Archive] - ForumsHQ

Post by Stupid »

Yeah, I had qmodem for dos and I was so happy when I was able to make it auto redial when it got disconnected. I could just leave it over night finally. Of course I only had it staying in a small area and wouldn't auto deposit or any of that crap. That was fun stuff.
Helmut
Posts: 592
Joined: Mon Dec 24, 2001 6:00 am

Re: Treehouse [Archive] - ForumsHQ

Post by Helmut »

hehe one thing i think is funny is that blows "glanced off" your armor in 1.0, then it was out in 1.1. Now everyone is loving this cool new feature....:)
zan
Posts: 1191
Joined: Thu Dec 13, 2001 6:00 am

Re: Treehouse [Archive] - ForumsHQ

Post by zan »

Everyone likes it because it looks like your armour actually does something again whereas before your ass just gets a beatin.



Most mudders dont remember the good ol days, they are too new
Speed
Posts: 3660
Joined: Sun Jan 13, 2002 6:00 am

Re: Treehouse [Archive] - ForumsHQ

Post by Speed »

where oh where has the treehouse gone...
Syd
Posts: 10
Joined: Mon Nov 11, 2002 6:00 am

Re: Treehouse [Archive] - ForumsHQ

Post by Syd »

i have an acct on treehouse but forgot my pword, my megamud at home has the pw stored but i cant access it if im not there can you give me my pw, acct is syd too i can verify info if u want
Speed
Posts: 3660
Joined: Sun Jan 13, 2002 6:00 am

Re: Treehouse [Archive] - ForumsHQ

Post by Speed »

Just wait til you get home dude.
Syd
Posts: 10
Joined: Mon Nov 11, 2002 6:00 am

Re: Treehouse [Archive] - ForumsHQ

Post by Syd »

i can, but i still don't *know* the password, only how many characters it is. megamud has it in *'s too :)
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