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Re: wccupda2.dat [Archive] - ForumsHQ

Posted: Sat Jul 20, 2002 5:18 am
by The Ghost
Originally posted by War Hawk

suck it... if it weren't for a few of my talents.... mod9 extra races/classes would be not possible....



You know you love me!

Re: wccupda2.dat [Archive] - ForumsHQ

Posted: Sat Jul 20, 2002 5:46 am
by Tristian
Originally posted by Speed

Signatures are for pussies





Then why do you have one?

Re: wccupda2.dat [Archive] - ForumsHQ

Posted: Sat Jul 20, 2002 11:29 am
by syntax53
cant we all just get along? :) I personally think it's cool that warhawk verified it works. Now here is another question... What would happen if you take an update file that only has a few records in it, rename it to "myupdate.dat" and then uply that update. Would it only update the records included, or would it delete anything that wasn't in it? Cause if it's the former, than we could use that to distribute the mods we've been talking about.



-syntax

Re: wccupda2.dat [Archive] - ForumsHQ

Posted: Sun Jul 21, 2002 1:38 am
by Tristian
now that is an idea..

Re: wccupda2.dat [Archive] - ForumsHQ

Posted: Sun Jul 21, 2002 2:59 am
by War Hawk
technically it should work as long as records aren't the same numbers....







BUT... its worth tryin!