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Re: 0.01S Update Patch
Posted: Fri Feb 25, 2011 9:12 pm
by Silicon™
Quote from: Jedi on February 25, 2011, 09:07:07 PMWe doesn't play on Deathrow.
eh shows how much i pay attention to whats going on with the users on my board lol
Re: 0.01S Update Patch
Posted: Sun Feb 27, 2011 5:21 pm
by We AllShallDie
ok, well if you intend to fix more bugs, i recommend fixing the bug where high AlterSpDam causes invincible mobs
details here: http://mmb.forumshq.com/index.php?topic=14395.msg119573#msg119573
Re: 0.01S Update Patch
Posted: Sun Feb 27, 2011 6:07 pm
by Silicon™
Yeah i have been trying to track that down along with the +maxdamage bug and hp ticks on bosses, havent been able to find anything about these yet but this is something that i will be working on in the near future.
Re: 0.01S Update Patch
Posted: Sun Feb 27, 2011 7:02 pm
by We AllShallDie
Quote from: Silicon™ on February 27, 2011, 06:07:35 PMYeah i have been trying to track that down along with the +maxdamage bug and hp ticks on bosses, havent been able to find anything about these yet but this is something that i will be working on in the near future.
what is the maxdamage bug? I've had up to something like +200 maxdam without issue.
Re: 0.01S Update Patch
Posted: Sun Feb 27, 2011 9:15 pm
by Silicon™
Well its a little more than just max damage, i havent 100% been able to pinpoint exactly how this bug works, but so far what i've figured out is that when you have +225 max damage, -75 dodge, and theres a 3rd part that i havent been able to figure out yet. Whatever it is, is causing people who should be swinging 5s down to swingin 1s. I have tried many different ability blends without being able to recreate it for a definate answer on what is going on. The only reason i know the dodge and max damage is included in the equation is from removing some of those 2 stats (seperately or both at the same time) bring you back to swinging 5's
I have taken chars that this has happened to and rebuilt their stats on my testing server and messed with the numbers some and have not been able to recreate it with just those 2 stats so there is something else that causes it to initiate.