Re: RO Editing Idea: Races [Archive] - ForumsHQ
Posted: Sat Mar 04, 2006 12:10 pm
But that is the point, is it not? This *isn't* mud... this is ragnarok. This *isn't* everquest... this is no other game but Ragnarok. If we change that, we might as well change the name of the game. You could call it Muddied Ragnarok. I know you can still choose to be human, but I think it ruins it. The point of it is to play "yourself." Thats why you can get married, have kids... you know the whole shabang... it just has a touch of fantasy to it. There are plenty mud like games out there, why do we have to change this one to be like them?
Nikki did you even read my post, better question, DID you understand my post?
Ragnarok is MUD.
Not to be Rude Nikki, but You have said "I haven't play MUD" So in reality How the hell would you know what Ragnarok is? You just barely know what a MMORPG is.
Massively Multiplayer Online Role-Playing Game got their start DIRECTLY from MUD. Just like the ENTIRE internet started at one time as TEXT ONLY. MMORPG is just the next step in evolution. So being that it is EVOLUTION the races should migrate with it.
A MMORPG (Massively Multiplayer Online Role-Playing Game) is an online computer role-playing game in which a large number of players interact with one another in a virtual world. As in all RPGs, players assume the role of a character (traditionally in a fantasy setting) and take control over most of that character's actions. MMORPGs are distinguished from single-player or small multi-player RPGs by the game's persistent world, usually hosted by the game's publisher, which continues to exist and evolve while the player is away from the game. This results in a gameworld which is far more dynamic, diverse, and realistic than those of other games.
MMORPGs are immensely popular, with several commercial games reporting millions of subscribers. South Korea boasts the highest subscription numbers, with millions of users registered with the more popular games; see list of MMORPGs for a list of the most prominent MMORPGs.
This article is about a type of online computer game. For other uses of the word "mud," see mud
In computer gaming, a MUD (multi-user dungeon, dimension, or sometimes domain) is a multi-player computer game that combines elements of role-playing games, hack and slash style computer games, and social instant messaging chat rooms. Typically running on a bulletin board system or Internet server, the game is usually text driven, where players read descriptions of rooms, objects, events, other characters, and computer-controlled creatures or non-player characters (NPCs) in a virtual world. They may interact with each other and the surroundings by typing commands that resemble a natural language, usually English.
Traditional MUDs implement a fantasy world populated by elves, goblins, and other mythical beings with players being able to take on any number of classes, including warriors, mages, priests, thieves, druids, etc. The object of the game is to slay monsters, explore a world rich in fantasy and with adventure, and to complete quests. MUDs are typically fashioned around the dice rolling rules of the Dungeons & Dragons (D&D) series of games.
MUDs typically have a fantasy setting, while others are set in science fiction-based universe. Still others, especially those which are based on MOOs, are used in distance education or to allow for virtual conferences. MUDs have also attracted the interest of academic scholars from many fields, including communications, sociology, law, and synthetic economies.
Most MUDs are run as hobbies and are free to players; some may accept donations or allow players to "purchase" in-game items
Nikki did you even read my post, better question, DID you understand my post?
Ragnarok is MUD.
Not to be Rude Nikki, but You have said "I haven't play MUD" So in reality How the hell would you know what Ragnarok is? You just barely know what a MMORPG is.
Massively Multiplayer Online Role-Playing Game got their start DIRECTLY from MUD. Just like the ENTIRE internet started at one time as TEXT ONLY. MMORPG is just the next step in evolution. So being that it is EVOLUTION the races should migrate with it.
A MMORPG (Massively Multiplayer Online Role-Playing Game) is an online computer role-playing game in which a large number of players interact with one another in a virtual world. As in all RPGs, players assume the role of a character (traditionally in a fantasy setting) and take control over most of that character's actions. MMORPGs are distinguished from single-player or small multi-player RPGs by the game's persistent world, usually hosted by the game's publisher, which continues to exist and evolve while the player is away from the game. This results in a gameworld which is far more dynamic, diverse, and realistic than those of other games.
MMORPGs are immensely popular, with several commercial games reporting millions of subscribers. South Korea boasts the highest subscription numbers, with millions of users registered with the more popular games; see list of MMORPGs for a list of the most prominent MMORPGs.
This article is about a type of online computer game. For other uses of the word "mud," see mud
In computer gaming, a MUD (multi-user dungeon, dimension, or sometimes domain) is a multi-player computer game that combines elements of role-playing games, hack and slash style computer games, and social instant messaging chat rooms. Typically running on a bulletin board system or Internet server, the game is usually text driven, where players read descriptions of rooms, objects, events, other characters, and computer-controlled creatures or non-player characters (NPCs) in a virtual world. They may interact with each other and the surroundings by typing commands that resemble a natural language, usually English.
Traditional MUDs implement a fantasy world populated by elves, goblins, and other mythical beings with players being able to take on any number of classes, including warriors, mages, priests, thieves, druids, etc. The object of the game is to slay monsters, explore a world rich in fantasy and with adventure, and to complete quests. MUDs are typically fashioned around the dice rolling rules of the Dungeons & Dragons (D&D) series of games.
MUDs typically have a fantasy setting, while others are set in science fiction-based universe. Still others, especially those which are based on MOOs, are used in distance education or to allow for virtual conferences. MUDs have also attracted the interest of academic scholars from many fields, including communications, sociology, law, and synthetic economies.
Most MUDs are run as hobbies and are free to players; some may accept donations or allow players to "purchase" in-game items