Search found 12 matches

by Mythic
Fri Jun 28, 2002 7:10 pm
Forum: General Nonsense
Topic: For various people
Replies: 10
Views: 0

Re: For various people

Yeah thanx alot Ray, got it just fine.. man that game kicks serious ass. And I got a loader and shit so I can play multiplayer too..
by Mythic
Mon May 27, 2002 7:15 pm
Forum: General Nonsense
Topic: XBOX or PS2? [Archive] - ForumsHQ
Replies: 7
Views: 0

Re: XBOX or PS2? [Archive] - ForumsHQ

I own a ps2 and am planning on getting an Xbox as well. Ps2 is really freaking good, but the Xbox has WAY better gfx and sound. If you do get an Xbox make sure to buy the "S" Controller.. cuz the other one is just way to huge
by Mythic
Fri May 24, 2002 7:56 pm
Forum: General Nonsense
Topic: majormud 1.11i [Archive] - ForumsHQ
Replies: 6
Views: 0

Re: majormud 1.11i [Archive] - ForumsHQ

That's just the 1.11i patch correct? *I can send it to ya.. do you have ICQ?

19233187
by Mythic
Sun May 05, 2002 4:48 pm
Forum: General Majormud/WG Support
Topic: Distant Places
Replies: 5
Views: 0

Re: Distant Places

You wanna icq me or aim me or something?
by Mythic
Sun May 05, 2002 4:06 pm
Forum: General Majormud/WG Support
Topic: Distant Places
Replies: 5
Views: 0

Distant Places

Would anyone be able to direct me to somewhere that I can find a reg code for the T-Lord IGM Distant places?

thanx
by Mythic
Tue Apr 23, 2002 7:17 pm
Forum: LJN Support
Topic: Mishaps after LJN use [Archive] - ForumsHQ
Replies: 8
Views: 0

Re: Mishaps after LJN use [Archive] - ForumsHQ

Would a re-installation of mud fix this problem? Of course we'd be backing up all the pertinent files so we don't lose billions of exp in the process.
by Mythic
Mon Apr 22, 2002 10:51 pm
Forum: LJN Support
Topic: Mishaps after LJN use [Archive] - ForumsHQ
Replies: 8
Views: 0

Mishaps after LJN use [Archive] - ForumsHQ

Okay, my sysop decided to fook with LJN to fix the shops regen problems following the instructions in Chronics post. *Now after he's done that all the attack messages have changed. *I really dont think that was him doing that. *So for example: *Darkbane; *pre LJN

You critically slice and dice rabid ...
by Mythic
Mon Mar 25, 2002 8:14 pm
Forum: General Majormud/WG Support
Topic: Another question about Mud
Replies: 6
Views: 9

Re: Another question about Mud

Quote (Xetox @ Mar. 25 2002,10:13)just install wg agian with the same code he used, then dump his whole wg dir on top of the one u just installed~~simple as that[/quote]

Only problem is, he's using like WG 3.0 or something like that, and his install in kinda fuct up. Saying there's missing modules ...
by Mythic
Mon Mar 25, 2002 1:15 am
Forum: General Majormud/WG Support
Topic: Another question about Mud
Replies: 6
Views: 9

Another question about Mud

K here's the deal. I've been playing on a friends board and now he's not able to run it anymore, it's fucking up his computer. Is there anyway for me to take the mud files that he has and use them with the bbs that I have set up? Like the user/gang/banks etc data?

Any insight into this would be ...
by Mythic
Mon Mar 25, 2002 12:17 am
Forum: Editing Questions and Guides
Topic: Anyone have hex maps for the map or text blocks? [Archive] - ForumsHQ
Replies: 8
Views: 2

Re: Anyone have hex maps for the map or text blocks? [Archive] - ForumsHQ

Quote (Chronic @ Mar. 21 2002,15:12)I figured that much, I was wondering if anyone had a copy of them...[/quote]

Yeah I'd really like to find a copy of those myself. *All I'd like to do is add some 10x monsters to make it easier to start off a new mud.

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