Search found 8 matches

by snoek
Tue Oct 06, 2009 1:20 am
Forum: Anything MajorMUD
Topic: crystal lake dp
Replies: 6
Views: 12

Re: crystal lake dp

Quote from: snoek on October 05, 2009, 10:16:47 PMQuote from: O.D. on May 08, 2008, 07:37:51 PMOkay, I am going to have to look smart for a moment haha. To get the gear easiest as possible, just go back to crystal lake 10 spell before hitting the lake and walk around. If you are 10 spelled the room ...
by snoek
Mon Oct 05, 2009 10:16 pm
Forum: Anything MajorMUD
Topic: crystal lake dp
Replies: 6
Views: 12

Re: crystal lake dp

Quote from: O.D. on May 08, 2008, 07:37:51 PMOkay, I am going to have to look smart for a moment haha. To get the gear easiest as possible, just go back to crystal lake 10 spell before hitting the lake and walk around. If you are 10 spelled the room teleport affects can't affect you.

Have same ...
by snoek
Tue Sep 01, 2009 12:46 pm
Forum: Scripting
Topic: silverwood staff
Replies: 14
Views: 22

Re: silverwood staff

Quote from: hades on September 01, 2009, 10:57:40 AMwhen you type i does it say (weapon hand) or (two handed) if it says weapon hand it isn't the two handed thing if it says two handed then your sysop would have to edit and fix it

silverwood staff (Two handed)

how do they edit it? think I'm gonna ...
by snoek
Tue Sep 01, 2009 10:39 am
Forum: Scripting
Topic: silverwood staff
Replies: 14
Views: 22

Re: silverwood staff

Quote from: Hobo_Bill on September 01, 2009, 10:37:03 AMMaybe using the message/response feature of mega to respond to "you do not have this unequipped...." with "i". does it properly cast the spell when it sees it equipped?
It's more than likely a setting attributed to either the spell or item in ...
by snoek
Tue Sep 01, 2009 10:11 am
Forum: Scripting
Topic: silverwood staff
Replies: 14
Views: 22

Re: silverwood staff

Quote from: Gardner Denver on September 01, 2009, 10:07:44 AMThe two handed issue is where Metro (BASTARDS) added (two handed) to the description of any two handed weapon when it is equipped.

Totally screws with Megamud (as you see) and no, loading 1.03u will not help with this problem.

well ...
by snoek
Tue Sep 01, 2009 10:00 am
Forum: Scripting
Topic: silverwood staff
Replies: 14
Views: 22

Re: silverwood staff

Quote from: hades on September 01, 2009, 07:42:25 AMhave you tried under combat checking the box that says use normal weapon for attack spells?outside of that I'm not sure how to fix the problem since the board you are playing doesn't seem to have the two-handed weapon issue.you could always try ...
by snoek
Tue Sep 01, 2009 7:03 am
Forum: Scripting
Topic: silverwood staff
Replies: 14
Views: 22

Re: silverwood staff

Quote from: hades on September 01, 2009, 06:55:35 AMtype anything in as the weapon

doesn't work, to cast the silverwood staff spell mega tries to equip the silverwood staff...see below and note that I am holding the staff already:

Intersection of Temple St. & Stone St.
Also here: small guardsman ...
by snoek
Tue Sep 01, 2009 6:01 am
Forum: Scripting
Topic: silverwood staff
Replies: 14
Views: 22

silverwood staff

Ok this is a problem I have with more than one character and is kinda annoying. Mega insists on arming the weapon before every combat..but it goes from annoying to infuriating when I try to use the silverwood staff as my combat spell.. #sws is the spell command, but before mega will use it it ...

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